Played a bit more last night and tried a bit more mining, a bit more research hunting and some ship hunting.
Literally no activity is rewarding or fun. None of it.
- Finding crashed freighters: Can’t claim them, the loot amounts to expensive to repair objects that you only get nanites from…pointless.
- Finding new crashed ships: These seem far less common and are a much bigger effort to repair than I remember them being. I do not remember having to repair inventory slots for credits and don’t remember them needing so much to just get off the ground.
- Mining: Already spoke about this, I know, but I want to double down. It doesn’t make sense, isn’t financially rewarding or fun to actually do. Mining in other games is repetitive but because of the way it rewards you it can end up at worst tolerable. In this game it is a chore to mine stuff, get very little for it and can’t even really carry a haul big enough to make any real money even if you had the patience to sit and mine in such a slow, low-yield way. IT IS SO BAD.
Everything is such an effort and none of it is rewarding or fun. I’m going to keep saying that because it is about as far away from what a game should be as possible but they’ve been working on this for a long time now and not only are things NOT getting better, they’re actually getting worse in places with the performance really getting bad for no perceivable reason.
I will still try the MP, but without a really serious, concerted effort to change the systems in the game this game will never be fun. They could literally just go to any even remotely similar game and rip off the various systems and it would make the experience remotely fun.
Seriously, even though I’m bias and love the game, even if you took the grindy/repetetive mining/trading/ship stuff from Rebel Galaxy and literally just replicated it in to NMS it would be orders of magnitude more interesting to play.
God this game is a big fat pile of wasted potential.