Crytek doing real time ray tracing on non RTX cards!

#1

Crytek have been busy in the background and have got real time ray tracing in their engine without needing an RTX card.

I am a bit of a game engine nerd and I am starting to pick up on ways to tell if something has been ray traced vs. some clever rasterisation techniques and I think I spotted some things that were raytraced nicely.

Either way this looks really impressive and is rendered on an AMD VEGA 56 card!

#2

Does this mean that Star Citizen will get delayed by another 3 years as they overhaul the engine?

2 Likes
#3

Read this a few days ago and was meant to post about it. Purely theoretical if it can be put into actual games yet - does piss on nVidia’s RTX parade a bit though. Be interesting to see where it goes.

1 Like
#4

I reckon that this is a great move though as crytek will get more devs interested in outing ray traced content but as you say it might sink Nvidias RTX battleship a bit.

There is still a place for hardware acceleration though so it’ll be interesting if they also bake in RTX optimisations.