Discovered that you can’t teleport with ores or ingots…wtf?
(spoilering the most ‘ranty’ bit)
Googling around, supposedly it is to “stop the game from being easy” or to “stop boats/carts from being pointless”…those sound like excuses for smelly game design decisions. If you have to cripple the abilities of an item like a teleporter - an item they put in the game - to make it so that your other design decisions work, you’ve fucked up.
Have a teleporter that lets you teleport anything but costs a lot more or needs to be ‘powered/fueled’
Got full blown ‘Forest Whittaker eye’ reading the people claiming its to ‘prevent the game from being finished too quickly’ (Soooo artificial game lengthening?) or to ‘prevent carts and boats from being pointless’ (Remove them or implement complimentary/opposing systems with more thought) or to ‘prevent the game being too easy’ (yeah because not having a 40 round trip makes the game ‘easy’) - Its fucking weird.
Meh, obvious easy solution is to just move smelters and crafting bench to mining area, but that just feels like a forced choice designed to push you to have to setup multiple bases across the world in some poorly thought out attempt to get you to explore.
Here’s a novel idea: Reward progress while making the world interesting enough to explore in its own right.