I remember why I stopped playing Xcom 2 in the first place - something is really, really broken about this game.
They seem to have confused ‘challenging’ with ‘completely fucking unfair’.
I’m just not having fun playing it. I could give a flying fuck what people think about save scumming, but it seems almost mandatory in this game.
The enemies have attacks so cheesey I checked the steam page for a lactose intollerant warning. Seriously, whoever designed the tongue attack on those pieces of shit snakes needs their sex organs crushing in a vice. Was it not bad enough to have the mind control aliens that always hit and force you to build mind control hats to take up your slots? Do we really need a tongue attack that is then followed up with a bind attack both of which land pretty much every time?
And holy Apophis the hit chances and how little relation the position of your character seems to have on how likely you are to hit. I have Spark’s giant electric gonads resting on this shit box snake who had successfully tongue snared and bound my team three times without fail, I’m pointing my car sized gun at its fuck knuckle face: 37% chance to hit…
Right…ok, erm, maybe its simulating how dangerous it would be to shoot at the snake while my guy is snared.
Robotic ball resting happens again later in the mission, this fucker can see the serial number printed on Spark’s individual robonuts: 47% chance to hit…
Not that it mattered a fucking jott: 91% chance to hit? enemy in the open? Stood basically in thier pocket? Miss.
Weapon does 3-5 damage? Enemy has no armour pips? 2 damage.
5-6 damage? 4 damage.
And all that is before the missions decide to drop you in the middle of infinitely spawning enemies or the enemies Deus Ex Machina their way out of a good shit-pushing-in - Just about stamp on that two legged robo prick’s rusty metal donger? NO YOU DON’T BRO HAVE SOME INFINITELY SPAWNING STEROID TERMINATORS!!
Have enough fire power to stamp that stupid blue snake prick’s face in to the pavement in one turn? NO YOU DON’T, EVERY TURN IS SNAKE’S TURN TOO!
No, I’m not running in head long, yes I’m using flanking, yes I’m utilising abilities, yes I’m doing research, yes I’m making sure I rotate my team so they all level, yes I’m playing a tactical strategy game with tactics and strategy. Aaaaarrrrggggghhhhhhhhhhhh warble warble warble.
I’m talking about just Xcom 2. I’ve not jumped in to War of the Chosen yet - have any of these things been ironed out or are you still going to miss when you have a 99.9999999% chance to hit?